Glossary

Sword Art Online: Integral Factor is defined by several unique functions, terms, and mechanics. These are defined below.

Key Terms

 * Buff - An increase in a value amount. i.e. "50% damage buff"
 * Attack - The attack value of an element.
 * Defense - The resistant value to damage of an element.
 * Maximum - The maximum value of something, typically of HP.

Attack Terms

 * # of Hits - The number of hits that an attack deals before completion.
 * Forward - An attack that issues damage in a forward direction.
 * Triangular Attack - An attack that issues damage in a wedge shape pattern.
 * Attack Size - From smallest to largest, the size of the attack.
 * Additional Effects - Any additional effects the attack has, i.e. bleed.
 * SP - How much SP is consumed when attacking.
 * Property / Attribute - The special value or attribute of the attack.
 * Fan-shaped Attack - Multiple directional attacks - limited version of Triangular Attack.
 * Additional Damage - Damage is added to attacks based on your maximum HP - this value tells you by how much.

Buffs/Debuffs

 * Paralysis Resistance - Resistance to the paralysis debuff.
 * Enemy With Lowered X - Applies to enemies where their weakness results in a specific stat debuff.
 * Weak Point - Place where damage is multiplied.
 * Knock Back - Throws the enemy backwards.
 * Stab / Thrust - Damage that ignores resistance and/or armor.
 * Bleeding - Type of debuff that deals damage over time.