Category:Skills

Skills are various bonuses, which change character's or its enemy's many different attributes in various ways. Most skills appear on different tiers, which usually gives a hint about the power of such skill. Skills can be divided into several different subcategories:


 * Passive skills - these work all the time and are active immediately upon equipping a Skill Record, which possess such skills. Some of them takes an effect under some circumstances, i.e. "Full of Asuna" which works only after equipping a given number of Asuna's Skill Records.
 * Buffs - skills which give bonuses after using a weapon's Skill Record. Work only for some time and affect their user and - if specified - a player's party members in some positive way. Some of them can be stacked to increase their effectiveness.
 * Debuffs - skills which works negatively on attacked enemy after using a weapon's Skill Record. Work only for some time. Some of them can be stacked to increase their effectiveness.
 * Skills inflicting status ailments - these skills have a direct impact on attacked enemy survivability, usually dealing damage for some time. Work for some time and usually can be stacked to increase their effect. Maximum number of stacks is 99.
 * Recollection skills - these skills are in effect only during Rush Mode, increasing some attributes for a short amount of time.
 * Unique Bonuses - these skills don't have names and often have some unusual effects which cannot be put into any of the categories above. Such skills cannot be upgraded by leveling up the skill, in same cases "Transformation" can enhance such skill.

Skills with the same name and on the same tier don't stack, i.e. if the player has two Skill Records with "Enhance Attack 2" skill, then only one of them, which grants a higher bonus is in effect. This doesn't apply to unique bonuses - player can use many different skills with a name "Bonus" at the same time.

Below you can see every documented skill in the game.